Letterman video of falling objects
Maybe show footage of freefall and “big shot” rides at amusement parks. Base jumping? Pogo sticks?
Show reaction on people's faces as they become projectiles in one-dimension!
Inform learners of objectives
Projectile motion along one axis - what goes up, must come down.
Understand the influence of gravity. Application of F=MA.
Compute velocity and air time of objects at impact
Compute launch velocity to reach specified height
Stimulate recall of prior learning
s, v, and a can all be represented by Vectors. Make sure they understand how they are related in the real-world.
acceleration is change in velocity is change in position
Review and vote on best student questions from the previous week. Why were they good problems?
Present the content
Video - 6. Newton lays down the laws of force, mass, and acceleration.
Online reading
Provide "learning guidance"
Freefall and return to sender examples. Students use the INET to find fun locations and heights from which to drop items of their choosing. Examples should be unique. Early posters will have an advantage.
Elicit performance (practice)
Fill in variable fact sheet – each student fills in another dimension/variable of the answer. There are fewer degrees of freedom as the fact sheet gets filled in. Students should both submit values that they have experimented with and compute outcomes based on evidence.
Provide feedback
Simulation provides immediate feedback. With the angle locked at 90 degrees, movement is restricted to the vertical plane.
Assess performance
Self assessment - if student doesn't pass the online quiz, we suggest more practice. They are encouraged to contact the teacher with specific problems if they don't score as well as they would like.
Enhance retention and transfer to the job
Have students create a review log of what they have learned
Create 3 questions and solutions for submission to an end of course guidebook. (will be voted on). Be creative!
Week 2 - One-dimensional projectile motion
Gain attention
Letterman video of falling objectsMaybe show footage of freefall and “big shot” rides at amusement parks. Base jumping? Pogo sticks?
Show reaction on people's faces as they become projectiles in one-dimension!
Inform learners of objectives
Projectile motion along one axis - what goes up, must come down.Understand the influence of gravity. Application of F=MA.
Compute velocity and air time of objects at impact
Compute launch velocity to reach specified height
Stimulate recall of prior learning
s, v, and a can all be represented by Vectors. Make sure they understand how they are related in the real-world.acceleration is change in velocity is change in position
Review and vote on best student questions from the previous week. Why were they good problems?
Present the content
Video - 6. Newton lays down the laws of force, mass, and acceleration.Online reading
Provide "learning guidance"
Freefall and return to sender examples. Students use the INET to find fun locations and heights from which to drop items of their choosing. Examples should be unique. Early posters will have an advantage.Elicit performance (practice)
Fill in variable fact sheet – each student fills in another dimension/variable of the answer. There are fewer degrees of freedom as the fact sheet gets filled in. Students should both submit values that they have experimented with and compute outcomes based on evidence.Provide feedback
Simulation provides immediate feedback. With the angle locked at 90 degrees, movement is restricted to the vertical plane.Assess performance
Self assessment - if student doesn't pass the online quiz, we suggest more practice. They are encouraged to contact the teacher with specific problems if they don't score as well as they would like.Enhance retention and transfer to the job
Have students create a review log of what they have learnedCreate 3 questions and solutions for submission to an end of course guidebook. (will be voted on). Be creative!